JOBnik's Forum

BASS_FX => Requests => Topic started by: bassuser on June 13, 2013, 11:31:08 AM

Title: Headphones speaker simulation
Post by: bassuser on June 13, 2013, 11:31:08 AM
This is probably a simple thing for a dsp expert.

Monitoring audio via headphones usually pronounces stereo by far too much. My idea is to mix the opposite channel with a certain delay to the original channel, determined by monitor speaker distance and listener distance to speakers.

I argued that BfxStereoEnhancer cound probably abused to get this effect, but I am not sure...
Title: Re: Headphones speaker simulation
Post by: (: JOBnik! :) on June 16, 2013, 02:08:10 PM
Hi ;D

Thank you for suggestion, I'll look into.